Both models run on Tovaki under one subscription. Below is a factual comparison drawn from this site's real billing and our own integration notes.
| Seedance 2.0 | Kling v3 | |
|---|---|---|
| Served via | ByteDance Volcano Ark | Kuaishou Kling |
| Shortest shot · 720p | 5s → 100 | 5s → 60 |
| Credits/sec @720p | 20 | 12 |
| Longest shot · 720p | 10s → 200 | 10s → 120 |
| Shortest shot · 1080p | 5s → 250 | 5s → 80 |
| Available durations | 5–10s | 5 / 10s |
| Available resolutions | 480p / 720p / 1080p / 4k | 720p / 1080p |
| Typical generation time | about 300s | about 300s |
| Templates tuned for it | 3 | 0 |
Kling flagship: native audio-visual / high consistency; res→mode(std/pro), audio→enable_audio wired
Kling v3 →Per finished second at 720p, Kling v3 costs less (12 vs 20 credits/sec). Per-second is the comparable figure here because the two models have different shortest tiers (5s vs 5s).
Different duration steps: Seedance 2.0 offers 5–10s, Kling v3 offers 5 / 10s.
Resolution ceiling: Seedance 2.0 reaches 4k, Kling v3 reaches 1080p.
Which one looks better depends on your material, and we won't decide that for you — run the same prompt through both; it costs a few dozen credits to find out.
Yes. Model is chosen per shot on the canvas, so one film can use different models for different shots.
No. One subscription covers every model in the catalog; you spend credits.